Do Styles Stack? What bonuses do you get from them? Feat. ThatDudeSly – MUT 16

Today I have a special guest star on a long testing video. ThatDudeSly stops by and we look into style bonuses on Man Defense and Zone Defense. We test out the press and man coverage ratings and their numerical values with each bonus above 60. Some interesting results are found.

ThatDudeSly’s channel: youtube.com/thatdudesly

Twitter: https://twitter.com/Gutfoxx

3-4 defense – best cheap gold players in MUT 16

The 3-4 is based on having defensive linemen to take up blocks and double teams to let your LBs make plays. So we want guys with the highest blockshed possible along the defensive front and speed in the LB corps to run the field and make plays.

Place players in the position I have them. The lineup has been optimized to run the 3-4 scheme. If you have exotic blitzes that drop linemen into coverage, adjust the depth chart accordingly. You don’t want Damon Harrison in coverage.

LE Dan Williams 84 overall DT (Tank Carradine 78 overall as backup to sub in nickel 2-4-5 to pass rush. 96 power move is money)

RE Brandon Williams 84 overall DT (Chandler Jones 82 overall as backup to sub in nickel 2-4-5 and passing situations. 95 power move is great)

DT Damon Harrison 83 overall

LOLB Anthony Barr 84 overall – Great Pass rusher and user defender. If you end up dropping your LOLB into coverage quite often, you might want to look for someone with better zone coverage.

MLB – (USER) Nate Askew (25 coins from EA marketplace) or Telvin Smith 83 overall

MLB – Kwon Alexander – Speed to get to the edge on tosses and blockshed to stuff runs. Play rec is a little low.

ROLB – Jadeveon Clowney 84 overall – Speed and power moves, just like Barr on the other side.

I would not suggest basing you scheme on man coverage with gold players. But it is good to mix it in to confuse the opponent. I am basing these recommendations on you playing zone cover 2,3, or 4 80% of the time.

CB – Ladarius Gunter 84 overall. Tall, decent speed, zone coverage and the second best blockshed for gold corners which is very important with the amount of outside runs this year.

CB – Darius Slay 81 overall – Tall, fast, okay zone. I heard that he plays above his overall.

CB – Quinten Rollins 84 overall – Good blockshed and tackle for an inside corner. Also his zone coverage is pretty good.

CB – Bradley Roby 81 overall – Usually a man specialist because I like to call cover 2 man in long passing downs.

FS – Dwight Lowery 84 overall – Good speed, zone and play rec. Ideal for a deep defender.  (Jimmy Ward if you run a lot of man)

SS – Nate Allen or Ron Parker both 84 overall. You can’t go wrong with either of these playmakers. I’ve heard great things about both.

Budget 4-3 defense – best cheap gold players MUT 16

The 4-3 has 4 defensive linemen and 3 linebackers. The defensive tackles are in the middle to stuff the run with the ends outside the offensive tackles to contain the run. In the NFL, teams like to have a defensive tackle to rush the passer and one big boy to stop the run. In Madden its a little different. The pass rushing DTs are too big of a liability against the run so I like two players in the middle to stop the run.

The defensive ends on the other hand will be responsible for both stuffing the run and rushing the passer. So I want guys with good speed to be able to get to the outside to contain both the run and any mobile QBs. You don’t want someone with 70 speed trying to chase down Mike Vick. So guys with good speed and pass rushing moves are needed at the ends.

The linebackers in the 4-3 do not rush the passer as frequently as those in a 3-4. The linebackers tend to play more pass coverage and let the D-Line do the pass rushing. So you want high zone coverage and play rec out of your linebackers in the 4-3.

So here is the optimized gold lineup for the 4-3, if you run any exotic blitzes where you drop a defensive lineman into coverage or rush a linebacker, adjust accordingly.

LE – 84 overall Jadeveon Clowney – 4-3 Defensive ends are terrible. Put linebackers here for better production and this Clowney is one of the best in the game at getting to the QB. His speed and acceleration will chase down a lot of scrambling QBs. He also holds up okay in the run game with 87 blockshed. (Backup Dan Williams 84 overall DT for run stuffing situations or opponents that exclusively run the ball)

RE – Anthony Barr 84 overall – Great Speed and power move to hunt down those mobile QBs (Backup Michael Brockers 83 overall DT for run stuffing situations or opponents that exclusively run the ball)

DT – Damon Harrison 83 overall. Some people love a pass rusher and a run stuffer for their DTs. In real life I support this. In Madden I want two run stuffers with high blockshed.

DT – Brandon Williams 84 overall. Same reasoning as above.

LOLB – Nigel Bradham 80 overall

MLB – (USER) Nate Askew (25 coins from EA marketplace) or Telvin Smith 83 overall.

ROLB – Sean Lee 83 overall or Telvin Smith 83 overall for more speed but less play rec

I would not suggest basing your scheme on man coverage with gold players. But it is good to mix it in to confuse the opponent. I am basing these recommendations on you playing zone cover 2,3, or 4 80% of the time.

CB – Ladarius Gunter 84 overall. Tall, decent speed, zone coverage and the second best blockshed for gold corners which is very important with the amount of outside runs this year.

CB – Darius Slay 81 overall – Tall, fast, okay zone. I heard that he plays above his overall.

CB – Quinten Rollins 84 overall – Good blockshed and tackle for an inside corner. Also his zone coverage is pretty good.

CB – Bradley Roby 81 overall – Usually a man specialist because I like to call cover 2 man out of Dime or Quarters in long passing downs.

FS – Dwight Lowery 84 overall – Good speed, zone and play rec. Ideal for a deep defender.  (Jimmy Ward if you run a lot of man)

SS – Nate Allen or Ron Parker both 84 overall. You can’t go wrong with either of these playmakers. I’ve heard great things about both.

Pass Heavy Budget Team – Cheap Golds – Madden Ultimate Team 16

QB 1. Matt Stafford or Marcus Mariota depending on if you scramble a lot or not. Johnny Manziel’s 84 is the best but he’s a little pricey
RB   1. Reggie Bush 77 overall (pass catcher)
2. Shane Vereen 78 overall (pass catcher)
3. Dri Archer (screens and tosses)
4. Chris Ivory TOTW for inside runs and short yardage
FB    1. James Casey 75 overall
WR   1. Amari Cooper 91 Overall (because he plays like a 95 for 20k) Dorial Green-Beckham 83 overall until you can afford Amari.
2. Malcom Floyd 84 overall – 96 release, 93 CIT, 86 route running
3. Keenan Allen 83 overall – 95 route running
4. 81 overall John Brown 96 speed should not be messed with.
5. Tavon Austin 75 overall – 95 speed for drags and beating man coverage with speed. Sub in when you need speed. Also should be your kick and punt returner.
6. TOTW James Jones
TE    1. Ladarius Green 92 speed. Nuff said. Or put in 75 Tavon Austin for maximum cheese
2. Jordan Cameron 84 overall Good speed and route running for TE
3. Austin Seferian-Jenkins 83 overall Football Outsiders
LT    1. Kelvin Beachum – 96 pass block. Bad run block but sub in LT #2 if you have issues and want to run the ball.
2. King Dunlap 81 Overall
LG    1. Gabe Jackson 84 overall Football outsiders – 93 pass block. Awareness and agility is low. If he isn’t working, look at Rodger Saffold who is high in both but has less pass block.
C      1. Rodney Hudson 84 overall. 89 pass block with 82 awareness. Try 83 overall Hroniss Grasu football outsiders card if you want to gamble with lower awareness but higher pass block.
RG    1. Larry Warford 80 overall. 95 pass block with 81 awareness.
RT    1. Lane Johnson – High agility will help keep up with speed rushers. Watch for his low IQ though.