Madden 17 Budget Players – Silver 4-3 defense

The 4-3 has 4 defensive linemen and 3 linebackers. The defensive tackles are in the middle to stuff the run with the ends outside the offensive tackles to contain it. In the NFL, teams like to have a defensive tackle to rush the passer in the b-gap and one big boy to stop the run in the a-gap. In Madden its a little different. The pass rushing DTs are too big of a liability against the run so I like two players in the middle to stop the run with high blockshed.

The defensive ends on the other hand will be responsible for both stuffing the run and rushing the passer. So we want guys with good speed to be able to get to the outside to contain both the run and any mobile QBs. You don’t want someone with 60 speed trying to chase down Cam Newton. So guys with good speed and pass rushing moves are needed at the ends. Fortunately for us in Madden 17, QB scrambling is nerfed so we need to focus as much on getting off the block as chasing down QBs.

The linebackers in the 4-3 do not rush the passer nearly as frequently as those in a 3-4. The linebackers tend to play more pass coverage and let the D-Line do the pass rushing. So you want high zone coverage and play rec out of your linebackers in the 4-3.

So here is the optimized gold lineup for the 4-3, if you run any exotic blitzes where you drop a defensive lineman into coverage or rush a linebacker, adjust accordingly.

LE – Devin Taylor – Left end in the 4-3 is probably the weakest spot for any silver position in the game. I had a hard time deciding who to put here as there weren’t many great cards.

RE – Danielle Hunter – Whereas left end is bad, right end brings us a stud that has really good speed, blockshed and pass rush moves. Hunter is a very strong card for a silver.

DT – Terrence Cody – One of the biggest SOBs in the game. Highest blockshed silver DT, high strength. Ideal for the 3-4 DT. Just slow as molasses so make sure he isn’t in the game on obvious passing situations. Make sure he is DT #2 on your depth chart.

DT – Josh Chapman – Same reasoning as Cody. Big and good blockshed. 70 speed means he can chase down QBs as your 3 technique.

LOLB – A.J. Klein – If your LOLB is on the field, you are in a base package of 4-3. So the chances that the opponent is running the ball is high. You need someone to stop that run effectively. 81 blockshed with 81 speed means you have a nice combo. You can get someone faster like Mike Morgan or Mike Mohamed with good zone coverage to help against the pass but I think Klein fits the style of 4-3 LOLB in Madden best.

MLB – Zaviar Gooden – (user) 86 speed is great for a LB user. His 66 blockshed is a liability but he’s a user, run around blocks instead of through them.

ROLB – Deion Jones – 85 speed with 82 blockshed is good for an LB and someone that would make a good user if need be. If you want to go with a player with higher play rec I don’t fault you. Pick up James-Michael Johnson in that case.

CB – 1. Trae Waynes, 2. Anthony Brown – Speed is the name of the game at corner and it’s the end all be all we look for in silver players. Here we lose a bit of blockshed for top end speed in our outside corners.

CB – 3. James Bradberry, 4. Sanders Commings – Fast and has decent blockshed at 65. The nickel and dime corners will sacrifice some, but not much speed for more blockshed.

FS – Antwon Blake – 89 speed is crazy for a free safety. For our standard cover 3 scheme we need someone really fast and that can diagnose plays. He actually has pretty decent play rec for a silver, his zone coverage at 71 is a little low though. Unfortunately we have to sacrifice blockshed here but our front 7 having the highest blockshed possible should make up for it. He can sweep by and clean up without having to take on blockers.

SS – Sean Richardson – Tall and fast. Has good zone coverage and okay blockshed for playing in the box. His pursuit is underwhelming. I wouldn’t be mad if you went with Ryan Murphy instead due to his great mix of stats and height.

Best cheap budget silver players in MUT 17 – 3-4 defense

The 3-4 is based on having defensive linemen to take up blocks and get double teamed in order to let your LBs make plays. So we want guys with the highest blockshed possible along the defensive front and speed in the LB corps to run the field and make plays.

Speed is the most OP stat in the game, your MLBs need it to make plays from sideline to sideline. Your user needs speed to make any plays at all. Your OLBs are primarily pass rushers who ned speed to chase down fast QBs and RBs outside. The 3-4 OLBs also need to have high blockshed and power or finesse moves because they’ll be rushing the passer both from the standard 3-4 set and in other formations like nickel and dime packages where the DE’s move to DTs and OLBs move to DE.

To stop the run in the game of football you need a total defensive effort. In my opinion, blockshed is the 1st, 2nd or 3rd most important stat on all positions on defense. Even cornerbacks.

In the below list, place players in the position I have them. The lineup has been optimized to run the 3-4 scheme. If you have exotic blitzes that drop linemen into coverage, adjust the depth chart or sub in players accordingly. You don’t want Terrence Cody in coverage.

And when making budget lists, don’t focus much on chemistry. Guys below the elite level don’t benefit enough from the small chemistry boosts you receive to build your lists around it.

LE – Daquan Jones or Vance Walker – Highest blockshed LEs. I prefer Daquan because he’s bigger and strength plays a minor role in 17 when o-linemen and d-linemen hit each other according to the developers. I have trust issues with the developers but I can’t go against them until I see something proves otherwise in regards to strength in 17.

RE – Danielle Hunter or Randy Starks (depending on if you believe in strength) High blockshed to hold against the run. Danielle is also really versatile with his high speed. He’d be great in a 3-3-5 scheme. Might even be the best silver card in the game with his high speed/blockshed combo.

DT – Terrence Cody – Biggest SOB in the game. Highest blockshed silver DT, high strength. Ideal for the 3-4 DT. Just slow as molasses so make sure he isn’t in the game on obvious passing situations. You can get Josh Chapman if you want someone with a little more speed here.

LOLB – Emmanuel Ogbah – Highest blockshed. You’re getting sick of me saying that? Also, 84 speed is elite for an LB at the start of a game.

MLB #1 – Zaviar Gooden (user) 86 speed is great for a LB user. His 66 blockshed is a liability but he’s a user, run around blocks instead of through them.

MLB #2 – Andrew Gachkar – The 2nd MLB is a tough choice, because you need them to be good at just about everything. Need good speed, play rec, zone coverage, pursuit and blockshed. But generally you want the blockshed a bit higher because in passing sets this player won’t be on the field. I feel Gachkar’s combo of all of them suits us well.

ROLB – John Simon – 83 speed is good, so is 84 blockshed and 80 power moves. A solid budget beast. His acceleration is lower than I’d like but life ain’t perfect.

CB – 1. Trae Waynes, 2. Anthony Brown – Speed is the name of the game at corner and it’s the end all be all we look for in silver players. Here we lose a bit of blockshed for top end speed in our outside corners.

CB – 3. James Bradberry, 4. Sanders Commings – Fast and has decent blockshed at 65. The nickel and dime corners can sacrifice some, but not much speed for more blockshed.

FS – Antwon Blake – 89 speed is crazy for a free safety. For our standard cover 3 scheme we need someone really fast and that can diagnose plays. He actually has pretty decent play rec for a silver, his zone coverage at 71 is a little low. Unfortunately we have to sacrifice blockshed here but our front 7 having the highest blockshed possible should make up for it. He can sweep by and clean up without having to take on blockers.

SS – Sean Richardson – Tall and fast. Has good zone coverage and okay blockshed for playing in the box. His pursuit is underwhelming. I wouldn’t be mad if you went with Ryan Murphy instead due to his great mix of stats.