3-4 defense – best cheap gold players in MUT 16

The 3-4 is based on having defensive linemen to take up blocks and double teams to let your LBs make plays. So we want guys with the highest blockshed possible along the defensive front and speed in the LB corps to run the field and make plays.

Place players in the position I have them. The lineup has been optimized to run the 3-4 scheme. If you have exotic blitzes that drop linemen into coverage, adjust the depth chart accordingly. You don’t want Damon Harrison in coverage.

LE Dan Williams 84 overall DT (Tank Carradine 78 overall as backup to sub in nickel 2-4-5 to pass rush. 96 power move is money)

RE Brandon Williams 84 overall DT (Chandler Jones 82 overall as backup to sub in nickel 2-4-5 and passing situations. 95 power move is great)

DT Damon Harrison 83 overall

LOLB Anthony Barr 84 overall – Great Pass rusher and user defender. If you end up dropping your LOLB into coverage quite often, you might want to look for someone with better zone coverage.

MLB – (USER) Nate Askew (25 coins from EA marketplace) or Telvin Smith 83 overall

MLB – Kwon Alexander – Speed to get to the edge on tosses and blockshed to stuff runs. Play rec is a little low.

ROLB – Jadeveon Clowney 84 overall – Speed and power moves, just like Barr on the other side.

I would not suggest basing you scheme on man coverage with gold players. But it is good to mix it in to confuse the opponent. I am basing these recommendations on you playing zone cover 2,3, or 4 80% of the time.

CB – Ladarius Gunter 84 overall. Tall, decent speed, zone coverage and the second best blockshed for gold corners which is very important with the amount of outside runs this year.

CB – Darius Slay 81 overall – Tall, fast, okay zone. I heard that he plays above his overall.

CB – Quinten Rollins 84 overall – Good blockshed and tackle for an inside corner. Also his zone coverage is pretty good.

CB – Bradley Roby 81 overall – Usually a man specialist because I like to call cover 2 man in long passing downs.

FS – Dwight Lowery 84 overall – Good speed, zone and play rec. Ideal for a deep defender.  (Jimmy Ward if you run a lot of man)

SS – Nate Allen or Ron Parker both 84 overall. You can’t go wrong with either of these playmakers. I’ve heard great things about both.

Pass Heavy Budget Team – Cheap Golds – Madden Ultimate Team 16

QB 1. Matt Stafford or Marcus Mariota depending on if you scramble a lot or not. Johnny Manziel’s 84 is the best but he’s a little pricey
RB   1. Reggie Bush 77 overall (pass catcher)
2. Shane Vereen 78 overall (pass catcher)
3. Dri Archer (screens and tosses)
4. Chris Ivory TOTW for inside runs and short yardage
FB    1. James Casey 75 overall
WR   1. Amari Cooper 91 Overall (because he plays like a 95 for 20k) Dorial Green-Beckham 83 overall until you can afford Amari.
2. Malcom Floyd 84 overall – 96 release, 93 CIT, 86 route running
3. Keenan Allen 83 overall – 95 route running
4. 81 overall John Brown 96 speed should not be messed with.
5. Tavon Austin 75 overall – 95 speed for drags and beating man coverage with speed. Sub in when you need speed. Also should be your kick and punt returner.
6. TOTW James Jones
TE    1. Ladarius Green 92 speed. Nuff said. Or put in 75 Tavon Austin for maximum cheese
2. Jordan Cameron 84 overall Good speed and route running for TE
3. Austin Seferian-Jenkins 83 overall Football Outsiders
LT    1. Kelvin Beachum – 96 pass block. Bad run block but sub in LT #2 if you have issues and want to run the ball.
2. King Dunlap 81 Overall
LG    1. Gabe Jackson 84 overall Football outsiders – 93 pass block. Awareness and agility is low. If he isn’t working, look at Rodger Saffold who is high in both but has less pass block.
C      1. Rodney Hudson 84 overall. 89 pass block with 82 awareness. Try 83 overall Hroniss Grasu football outsiders card if you want to gamble with lower awareness but higher pass block.
RG    1. Larry Warford 80 overall. 95 pass block with 81 awareness.
RT    1. Lane Johnson – High agility will help keep up with speed rushers. Watch for his low IQ though.

The Seven Types of Madden Players

https://www.youtube.com/watch?v=5W3k10lr4HA

 

Sponsor: Bartle’s Taxonomy of player types, where I got the idea for this video and am using it as a baseline.

The 7 types of Madden players are Achievers, Traffickers, Explorers, Socializers, Killers, Dreamers and Solitarians.

Achievers – MUT master completionists, or the ones who like to see their name at the top of the leaderboard or be the first to complete a set or challenge, They get their joy from hard challenges and overcoming them. They’re the ones that want to get the highest overall cards on their squad and achieve the maximum rating for their squad overall. Madden doesn’t have a one to one relationship with Magic for obvious reasons but the guys who want the highest overalls are known as Timmy’s in that game. It doesn’t fit perfectly but we’ll go with it.

Traffickersthe auction house guru, basically the guys who sit on the auction house looking for cards they can make a profit on. So if you sell your guy a little low, they’ll buy them then re-list higher. The middle men of MUT. Our Facebook, our Amazon, Wal-Mart and Wall Street. They don’t create anything, but they provide a service of market liquidity. Basically always ensuring there will be a buyer for any card priced lower than market rate. Our stock brokers looking to squeeze every ounce of juice from the market. Whereas the real stock market has very low transaction fees, the 10% in MUT means they are destroying a lot of coins to get some for themselves. Not that there is anything inherently wrong with that. I do it too.

Explorers – The guys who like to find things like discovering ways to make coins, new nanos, new money plays or complex routes to beat defenses or on the flip side of it to shut down offenses. In magic terms this player would be Johnny – the player that likes to win with their own scheme. Like the guy who comes out in formations in no ebooks. A win with his own creation is better than a win with what everyone else is doing. His enjoyment of the game is making it his own. His win rate isn’t as high as it could be but the fact that he beat you with something original is very satisfying to him and actually really impressive to the rest of us too.

The SolitariansSolos only player – There are a few reasons why a player will only play solos in MUT. One is they get nervous playing online and have ladder anxiety. So they grind solos to have fun with the game of football and creating their custom team.

Secondly, they just like playing against the CPU and want the achievement of getting new players and playing against an opponent who won’t use money plays and can be beaten relatively easily. They don’t like losing, they don’t like cheese or lag or the other frustrations that come with head to head.

Thirdly, solos pay much better than head to head. And they don’t want to spend money so they grind for coins through solos. They can watch netflix or TV and grind to afford their favorite players.

Socializers – People there for the game’s community, the ones on message boards, youtube, twitch. They like the game because of the community surrounding it and will share their knowledge and absorb other’s knowledge. These are the guys in clans on muthead or anyone on the MUT Subreddit because we’re all one family there. You subscribe to gutfoxx and I love you for it.

Killers – These are the guys that want to assert dominance mainly through other’s suffering, knowing people on the other side of the connection are cursing. These are the people who run nanos, money schemes, the ones who put winning above all else. This isn’t just head to head, it could be the auction house guru who corners the market on a card so they can inflate the price as seen popularly on Reddit earlier this year with BCA Russell Wilson. These are the ones who might de-rank to rookie just to destroy new players and not necessarily for the badges as they claim, these are the taunters and trash talkers you hear on the mic. In magic this is Spike – all he cares about is winning. Will cheese. A purely competitive gamer, doesn’t care about the names on the cards. Only their stats and will optimize their lineup to do best at their few plays. For example he’ll get the fastest player on defense at DE for the nano. Spike will look up nanos on youtube, run schemes they found the top players having success with. Will exploit everything possible all in the name of the win. Because that’s what they enjoy most, winning.

DreamersThe people who still play connected franchise – A relic of an older age stubbornly in his rut, this man stays true to the building of a franchise through a mode that’s been slashed and burned more than the rainforests in the Amazon. They either dream of days gone by with good franchise modes or maybe they are the younger generations coming of age wanting to represent their team as a GM or coach and build it up not realizing the many features they’ve missed over the years, features that have been added in then taken out, all of them lost in time like tears in rain. Oh to be a kid in 2005 when franchise mode was decent. It’s stagnated almost completely since in the last decade even after the absorption of the NFL head coach dev team in 09. Which destroyed a great product to make Madden’s connected franchise supposedly better but in the end changed nothing. But these Dreamers want to roll play either as player themselves making the NFL or leading a team in the league. They are fantazisers. But often crushed by reality that Madden just doesn’t cater to their wants and needs of an immersive storyline and engaging RPG elements outside of adding to your attributes. So dream on dreamers. I applaud your continued efforts to enjoy yourself in Madden.

That’s the 7 types of Madden players, Achievers, Traffickers, Explorers, Solitarians, Socializers, Killers, Dreamers. But you might ask yourself, why does all of the names end with -er except the Solitarians. Well isn’t it obvious, they stand alone.

But what type of player are you? I’m an explorer, socializer and trafficker

 

Amari Cooper 91 overall review ~ Journey 2 Reward ~ MUT 16

https://www.youtube.com/watch?v=-bmfTKPUE80

Amari Cooper’s 91 overall card review – The Journey 2 solo’s reward

sponsor: surprise guests. The last sir prize I got ended up causing a confusing time in my life.

This dude is the journey 2 reward and should be the first major purchase for any team looking to compete. More important than a QB, HB or defensive player is a cheap, reliable and speedy WR. (foxy gut) They usually only come in 2 of those 3 categories. To find one in all three really makes a difference for your offense. If this guy was rated 95 overall I wouldn’t question it. (foxy gut)

Cost: 37k on the xbox one

Stats:

Physical – 6’1 211 pounds (foxy gut)

95 speed – This is what really makes this card special. There are only 5 elite cards faster than this one. One of them is 2 million coins, 3 of the others are over 100k and the other is Tavon Austin’s 86 overall who is only good with the ball in his hands and not so great when it is coming at them. Amari Cooper is the cheapest elite WR you’ll get over 91 speed with the exception of Martavis Bryant’s 85 card with 93 speed.

91 accel – Now this is a little low and he’ll take time to get moving like I do in the morning but 91 is nothing embarrassingly slow like my reactions to an insult. (foxy gut)

96 agility – This is for moving side to side like a politician, perfect for changing direction like Shia LaBeouf’s career. This combines with the juke and spin to make him hard to take down and allows for better control with the thumb sticks.

90 jumping – We’ll get to this more when we talk about spec catch and his weakness on jump balls. (no, talk about it now, you always procrastinate, like that one time you didn’t wash your cloths so you had to wear mine) But dat silk on my skin doe. Okay we can talk about it now. Well, jump balls aren’t his greatest asset. But height doesn’t seem to play as big a factor in it this year but for some animations jumping definitely does. Relatively low jumping when compared to other elite WRs and a short stature and spec catch means you need another card like either of Martavis Bryant’s TOTW cards if you’re looking for that type of role. (oh, and why do you never roll play with me? I asked you to be the bad boy once and you pushed milk off the table and started crying) That’s what bad boys do.

Catching:

95 catch – Catching happens when no one is around the player. (you’re the only player that nobodies is around) At 95 catch you won’t have any issue with drops.

96 catch in traffic – This is so money( how money is it?) It’s so money I could finally buy liquor in bottles bigger than my hand. (How money is it?) It’s so money I can finally pay off your pimp. (How money is it?) It’s so money I can buy vegetables with all the extra money. I won’t but I could.

93 spec catch – This goes with his lack of jump and height. He’s not a receiver you send into the corner of the end zone for a jump ball. But he’ll still get some animations, not all of them lion king quality like Fitz’s 94 overall.

94 route running – His route running combined with the speed will get separation like my father from this family. (what are you talking about, your father isn’t separated from this family, he just told you to leave the house, you were 38 and still living there) Corner, C-routes, posts to beat man, he can do them. Wonderful route running and speed makes him John Wayne Gacy. A man killer

90 release – Pretty good but he’ll get jammed for a little while by top tier CBs and my grandmas’ bumble berry breakfast jam toast. When I’ve played against Amari he was able to break the press on my Jonathan Joseph and DC Pat Pete and beat them deep for a TD a couple times. Both with a +5 to press with 90 man defense style. (90 style, that’s why you play video games, to escape from your lack of style)

75 awareness – He won’t turn his head early in the play. Just like I won’t turn my head up from my phone when listening to foxy gut ramble about her day. Just like I won’t take my lips off that glass of whiskey when you are telling me about yours. Gulp, gulp

Running with the ball

90 elusiveness

91 ball carrier vision

92 spin

94 juke move- Great all around, he’s no Tavon Austin but can shed a tackle from a DB nicely. He breaks tackles like foxy gut breaks hearts.

Run blocking:

60 run block

60 impact block – Not a great run blocker but will shut down and lock up DRC and other low blockshed cbs

His biggest limitation is his lack of height, jumping and spec catch ability. That just isn’t the strength of his game. But overall he’s phenomenal for a short to medium passing game and can burn some of the slower and even some of the faster DBs on streaks. (He’s very well rounded with his only weakness the jump ball.

For his price, I give this card a 9.8 out of 10)

…Stop, this is my review

No I’m the star baby

Leave me alone you harpy

Sorry, just had to take care of some trash.

Thanks for watching guy

Call to action

Gutfoxx will see you tomorrow.

MVP Set Player Reviews – Road to the Playoffs (RTTP) – MUT 16

QBs: Andrew Luck

Love the 97 throw power with his mobility. I hate the low throw deep accuracy. It will frustrate you. I used Tom Brady’s 90 card for a long time and his 87 throw deep missed quite a few game changing completions. You know, the ones where your WR is behind the defense. But if throwing deep isn’t your game, Luck is your guy.

Andy Dalton:

A really good balanced QB with 95 throw power, 96 short, 91 mid and 90 deep. Mobility is very usable. But I wouldn’t say he excels in one area over another. Get Dalton if you need an omnitool. Someone who can do most everything for you.

WR’s

Tavon Austin. Speed and moves like Jagger. 97 speed, 96 accel, 99 agility, 96 elusiveness, 96 spin, 99 juke, 92 route and 94 spec. Will be a great kick returner, WR screen and drag player. Basically the guy you want to have his hands on the ball. Oh, and speed like Perriman.

-Probably the highest or close to the highest priced player RTTP will bring for MVPs

The 2nd best WR IMO is Allen Robinson. 94 route running with 96 release and 97 catch in traffic. At 6’3 among other very good stats. This will be a 3rd down stud. 

Interesting enough, no super tall WRs or DBs in the MVP sets.\

But Rishard Matthews is too slow and Kendall Wright has a bad mix of stats. High route running but low release means he can’t be relied on against man press coverage. Against zone and non-press man he’s good but too short. And the 93 speed might struggle to get as much separation as Austin will.

HBs

We have Mark Ingram and Chris Ivory, I like Ivory better. He’s now tied with Lynch for the highest truck in the game at 98. Similar speed. Although Ingram has much better agility. I think they will both be good backs for you but Ivory will be amazing at picking up 1 yard.

FB Marcel Reese

More of a running and receiving back than a blocking one but his low 80’s impact and run block means he can do that decently well too. He’s actually looking like a very good weapon for your offense if you use the full back. 95 accel with 89 speed means he’ll beat MLBs to the flats.

TE

Larry Donnell is very bad. He’s a receiving TE without speed. Run block at 71 means you can’t use him there. His only strength would probably be his red zone ability. 96 spec at 6’6. But you can get that out of cheaper players. He’ll be one of the cheapest MVPs.

Charles Clay is better but his run block is still a little low for me at 78. Seems like a tweener. A better run blocking but worse receiving Shannon Sharpe.

LT Jared Veldheer

Get him if you pass the ball a lot. His run blocking is low so I won’t be.

LG Josh Kline

He’s good, if you have an offense that pulls guards frequently, get this man. If you have an inside zone offense, Legend Steve Hutchinson is still better.

C Travis Frederick

I’ve loved all his cards this year. Unfortunately, I suggest not investing in Centers right now. With a Dual Style reward being a Center like last year, this market will crash hard here in the next could of weeks. But when his price goes down, I’m getting this card faster than you can say, oh, doesn’t matter, already got it.

RG John Greco

The 3rd best linemen on the browns has 97 run block. I recommend him just for that stat. But his others like 91 pass block and 86 awareness means he’s the best RG out there right now.

RT Lane Johnson

The right side of the line helped it’s positions more than the left, although that’s because the left has more competition. Awareness at 80 might miss some blocks but his other stats are straight out of John Madden’s dream world. Not to be confused with my dream world of all you can eat steaks, ribs and wings.

LE Michael Bennett

A hybrid end that can play well in a 3-4 or 4-3 like the New England playbook. Might be a little slow for my taste at 78 speed and his blockshed at 90 means he’s not the best at 3-4. Like I said, a hybrid between the two that doesn’t stand out in one scheme or the other. I’d rather get players that specialize and sub them in to different formations or situations. But he’s a good plug and play.

RE Allen Bailey

Low 80’s speed with high strength, 93 power moves and 88 blockshed. Seems like another tweener like Bennett at LE. I’m skipping Bailey.

DT 

BJ Raji – 93 blockshed at 69 speed. Skip.

Terrance Knighton – 96 blockshed with 77 speed. Nice. 88 play rec for the screens. Power moves at 88 means he’s a terrible pass rusher. Damon Harrison’s captain card is better against the run but Knighton is faster to better help against screens and chasing down QBs in case he gets off a blocker.

LOLB – Elvis Dumervil and Pernell McPhee, great, two 3-4 OLBs. Why did they do this? They couldn’t have split it?

They are both slow but have some very interesting stats in other places. Dumervil has 99 finesse moves, 95 play rec. Blockshed is 84 so he’ll really struggle against the run and makes him almost unownable except in pass rush situations against pocket passers

McPhee has 91 blockshed so he’s better against the run and 97 power moves and 94 play rec. 80 speed so he’ll still struggle to keep up with the faster QBs and RBs, but he’s definitely the better of the two new OLBs.

MLBs

Eric Kendricks is a user dream. 90 speed, 94 accel with good blockshed, hit power. Not a huge fan of the lower play rec and zone but the blockshed and speed means he’s good against the run both on the inside and outside. Just an all around great MLB right now.

Brandon Marshall has 93 zone and 90 play rec. He’s a great ronco MLB. Set him and forget him. He should be your second MLB in a 3-4 if you user Kendricks, depending on how many coins you have.

But if I had to choose between the two, I’d go with Kendricks in a 4-3. And as a note if you didn’t see it, originally EA had Gerald Hodges as the Vikings MVP, forgetting he had been traded to the 49ers earlier this year.

ROLB Aaron Lynch and Danny Lansanah. Nice work here EA. One 3-4 and one 4-3.

We’ll start with the 3-4 guy, Aaron Lynch. What a stud here. He’s a mid-90’s David Hasselhof type stud. 89 speed, 99 acceleration with 97 power moves and 89 strength. This is a pass rusher. If you have the coins, this guy should be on the field on every 3rd down or passing situation. His blockshed at 87 is a little low to hold against the run but I love players like this, ones that can specialize in certain situations in games. I love em like I loved my 3 years of 5th grade.

Danny Lansanah. I wish I could be as complimentary to Danny as I was to Aaron.. But 84 speed with 86 zone coverage and 91 play rec just isn’t good enough when there are cards like Lavonte David’s 85 out there beating the core stats of Danny at the 4-3 linebacker spot. But Danny is significantly better against the run and can rush the passer. But he’s cursed as a tweener. Although there is value in flexibility for what that’s worth.

CBs

Rashean Mathis will be an absolute stud for a zone coverage scheme with 97 zone and 96 play rec. 91 speed is low, but not terribly so. His low blockshed might hurt him in a cover 2 zone trying to stop the run though. Might be worth trying this guy at free safety to see what he can do back there. Also his catching is a little low.

Jason Verrett is the man guy. 94 speed with 95 man coverage. Press is only 85 unfortunately so it ruins that scheme. Catching is nice on the card but he’s short at 5’10.

Johnathan Jospeh.

He’s a well rounded player. 5’11 unfortunately with good not great stats everywhere. 93 speed, 94 man, 92 zone, 88 press. His borderline great stats are his 92 play rec and 96 jumping. Solid player but nothing that jumps out of the screen at you, well, except for his jumping of course. Oh yeah, and he has hooves for hands at 69 catch.

FS Mike Mitchell

A run support FS with terrible zone coverage. Which to be honest is expected with 97 hit power. 88 play rec is okay. 92 speed and 93 acceleration are very solid. I tend to play my FS more over the top, but Mike Mitchell would do well in a more in the box type system.

SS

Kurt Coleman

Maybe EA is send us a message with these cards. Kurt Coleman is a good over the top Strong Safety. And with the recent release of Brian Dawkins at FS and Ed Reed at strong safety, my whole world is turning upside down face. Coleman has good speed and accel at 92 and 95, Zone coverage at 93 is Tied with Iloka as the 2nd best in the game behind the new Ed Reed. I wish his play rec and awareness were flipped, they are 87 and 90 respectively. 82 catch and 75 man coverage which is about average for a SS. He’s only 5’11 and I don’t love the agility but I might give this card a go to see it perform.

William Moore

More of a traditional SS than Coleman. 97 hit power with only and 84 zone coveage. 90 speed and 96 acceleration. Low play rec at 83. A good in the box strong safety with surprisingly low block shed at 68.

I might review the signature series and base road to the playoffs players at a later date but for base players that stuck out on a brief overview:

Base players:

Jadaveon Clowney – Get yourself him soon. He’s a top pass rusher right now. Put him at your 4-3 end or blitzing OLB

Julius Peppers elite – Love him for his height and other user stats. His speed is the only thing holding him back and might make him close to unusable.

Ryan Shazier – Another Ryan Shazier, another user god

Avoid Brent Grimes CB card like the plague. It is terrible.

And signature series players are ones that deserve full reviews on their own, like Ed Reed’s 98 overall.